As the second Dragon Quest game I ever played, this was a good way to get acquainted with the series. Having played other titles now, I can say that though they don't change the formula that much there is something about the series that is so endearing. Sure there are games with better graphics, battle mechanics, and stories but this series has so much going for it.
The game oozes nostalgic tones of RPGs in the NES/SNES days. You can only save in certain places, random encounters, and very straightforward progression. What sets this game apart is the story. I feel that by splitting each section of the game across the various heroes that you meet is a great way to build the story. You gain a connection to each character and their struggles. The story does end quite well and I have to say it was intense to say the least.
If you have never played a traditional turn based RPG, this is a great place to start. Battles are as simple or complex as you want them to be. I never had a difficult time with just attacking everything, except with bosses. Some players don't like this and feel that it makes the enemies all out to be cannon fodder. I like this way better as I hate losing to small fry enemies. The bosses should be the challenge but it falls to a matter of taste.
There isn't much else to say about this game. If you want a classical RPG adventure full of dragons, magic, and random encounters. This is the game for you. Sure it doesn't have all the modern RPG staples but it is still a fun ride. The story is well worth the time and some of the characters will stick with you.