Disney and Square Enix. Really? Not that this is a bad game, in fact, I quite enjoyed it. The pairing though, is unique. In fact, most people will be put off by the fact that it has Disney characters. I have to ask them why. Sure, Disney has heart-warming and childish cartoon figures but there are also a lot of dark moments in Disney films. Though this game doesn't get into them, I want people to know that Disney is more than childish. The old movies had some dark themes and shady characters. It's a good thing they are represented here.
Enough debunking, onto reviewing. First, I have to say. The story, albeit confusing, is there. There is a deep story and it definitely has some strong themes to it. Such as friendship, believing in others, etc. There is also the dark/light struggle and very shallow moral issues to deal with. It's not the best story I've ever encountered in a game but it is passable.
Now onto the heart of the game, the gameplay. This is where it shines. Battle is fluid, easy to pick-up the basics, and intuitive. Magic use, is not. The use of Magic in this game required me to have one thumb too many. I often could not keep track of moving and selecting magic. So I ignored magic for the most part. Which really didn't matter much since the keyblade is a very balanced weapon. Once you start learning good abilities though, you can easily tear through most battles in the game without much strategy. See I said most because there are hidden bosses that DO take strategy.
All in all, I only have one complaint. DO NOT put a 3-4 minute unskippable (Square Enix is notorious for unskippable cutscenes) cutscene before a very difficult fight. Having to watch that cutscene 4-5 times was atrocious and I have to wonder why they wouldn't include a skip cutscene function (It is a PS2 game and that is a standard since the birth of the cutscene).