Saturday, June 4, 2022

Sorcery Saga: Curse of the Great Curry God (PSVita)

 Rogue-likes are difficult sometimes.  This game was no exception.  I honestly never thought I would beat this game but somehow managed to clear it.  Through all the unfair and random challenges, there is a decent game with some interesting ideas.

If you have never played a rogue-like before, they are usually randomly generated dungeon crawlers.  Where enemies will move either with player movement or player action.  Sometimes there is a penalty for dying, in this game you lose all your unequipped items and levels.  That means you start each dungeon at level 1.  

Where it gets annoying is that the game is very dependent on equipment.  You can equip a weapon and a shield.  There are two types of weapons, swords for more physical based usage and staves for more magic oriented usage.  I never found a real difference and used a staff for half the game and a sword for the latter half.  You can upgrade your weapons with give them a + number next to them.  This raises the weapons stats by 1, which raises your stats by the same amount.  Equipment is very important.

Now for the annoying part, this game does everything it can to destroy your equipment.  I've never played a games where luck was so much a factor that if you didn't get absolutely super lucky, you were dead.  As you travel through dungeons with your cuddly but deadly little monster friend Kuu, all sorts of enemies would attack you.  Some are simply just going to attack you.  Other though run a gambit of cursing your equips or items, knocking off your equipment, or downright just turning your items into worthless onions.

Sometimes a run can get to be so unfair and you just have to dodge out.  Luckily, there are items for that.  Most often I would have to bring to dungeon exit Transport Books because one would always getting eaten by an enemy or cursed.  Kuu, if still alive when you die, will save your equipped items.  If Kuu is dead though, you lose everything.  

Kuu also loses hunger as you wander around a dungeon, so you always have to feed him things.  Anything, somethings will hurt instead of help, but most things will boost his hunger and he does level up every so often.  His skills are very useful but sometimes very harmful.  One in particular, that makes it so he eats anything he walks over is really mean as if you forget to pick up your equipment that got knocked off by an enemy, Kuu will happily munch it.  Losing hours of progress you have made on making said equipment.

Another important aspect in this is making curry while in a dungeon.  It requires four things, a recipe (which you learn from bringing ingredients back to the curry restaurant in the hub), ingredients, rice, and spice.  Curry can make or break a run, if you use the right curry it can boost your levels to insane amounts.  The biggest issue you will run into is a lack of spices.  They are way rarer than they should be but it always pays off to make curry when you can.

All in all, this was fun at times but very frustrating and not for everybody.  If you can't deal with losing hours of progress because your magical cat or whatever Kuu is ate your sword, don't try this game.  It is short if you get really lucky.  Finishing it, really made me want to try curry.

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